
We were advised that nobody could stop us from pursuing our craft simply because we had honed, or even developed that craft while working at a company.
David Crane
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Plus, I was a math and science whiz from my first introduction to the subjects.
- David Crane -
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One week before Pitfall! was to be released, I only gave you one life to play the whole game. I was experimenting with that concept as sort of the ultimate challenge.
- David Crane -