In every good quest, the hero succeeds. In every great quest, that hero is the heroine...
And for this heroine, finding The Last Druid and recovering the Orb of Oriste will be personal.
Myst Goodwind, trainer of horses and daughter of the Queen, isn't content to watch the dragons steal the magic that once belonged to her world. As the beasts continue to drain life from the land, Myst sets out on a dangerous journey to reclaim what belongs to Oriste.
Together with a gambling fairy, a cranky centaur, and the annoying guard sent by the Queen, Myst will search for the Last Druid and the shards of the Orb of Oriste, which once held the essence of all the magic in the world. Along the way she'll encounter creatures she never dreamed of, creatures she's feared since she was a child, and the very same dragons that harness the magic she seeks to restore.
And though the dangers are ever-present, it will be the truths that Myst comes face-to-face with along the way that shake the foundation of everything she holds dear.
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